EXJournal

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EXJournal: Engaging Employees

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We created The Employee Experience Guide to give businesses an easy to use framework for building a better employee experience.

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Want to be able to talk to all of your employees? Prepare to go mobile. Most adults own a cell phone, so it follows that most workers will have a mobile device of some kind. And we always have them close at hand. The average person checks their phone 110 times a day, and frontline workers use messaging apps up to six times a day. Great news, right? We can just use mobile channels to communicate with workers and get a read on engagement. Not so fast. 

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Superior Employee Experiences: why reinvent the wheel?

Aug 28, 2018 10:56:29 AM / by Serge van Dam posted in Employee experience, employee experience design, User experience, UX

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Judging by the literature being published on the information-super-highway, the new titles being bandied about on LinkedIn and the real competition for talent, it seems that Employee Experience is a 'thing'. Maybe even ‘the thing’ if you’re of an HR bent.

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The ROI of employee experience

Aug 8, 2018 4:57:03 AM / by Matt Johns posted in Employee experience, employee experience design, ROI

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All too often we hear business and public-sector leaders talk about how important their people are to their respective organisations. In fact, I suspect most who read this article would have heard phrases like “our greatest asset is our people”.

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Getting started with employee experience design

Aug 7, 2018 11:38:07 AM / by Jason Lauritsen posted in Employee experience, employee experience design

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The reason I’m so bullish about the concept of employee experience design is that EX is proactively actionable, whereas traditional employee engagement practices are largely reactive. Organizations can intentionally design the employee experience to improve engagement and performance.

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No-one comes to work to do a bad job

Jul 18, 2018 4:11:36 PM / by Michael Carden posted in Employee experience, employee experience design

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I’d been trying to flesh out a collab story on employee experience (EX) with Laurie Ruettimann for weeks. This is as far as we got:

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The Humankind Employee Experience Model

Jun 26, 2018 1:32:58 PM / by Samantha Gadd posted in Employee experience, Humankind, employee experience design

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Over the last five years Humankind has worked with over 400 businesses and learnt a lot about what it takes to grow. We know the ability to attract and retain the best talent underpins success.

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Better never means better for everyone

Jun 19, 2018 4:19:58 PM / by Michael Carden posted in Employee experience, employee experience design

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Employee experience is by definition experiential: it doesn’t exist in a vacuum. Without someone to process it, it’s not a thing. If a tree falls in a forest, etc etc. More than that, we don’t all experience the same thing the same way. Our personalities, preferences and past experiences all play a role in how we interpret and react to the situations we find ourselves in.

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Designing engaging employee experiences

Jun 19, 2018 2:25:53 PM / by Jason Lauritsen posted in Employee experience, Engagement, employee experience design

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Over the past year or so, the phrase “employee experience” has barged its way into conversations about human resources and employee engagement. The more you see the phrase, the easier it is to dismiss as simply a new buzzword; repackaging the same old HR stuff under a new label. Don’t make that mistake.

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